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 CFG-uri pt Counter-strike si alte fisiere despre

In jos 
2 participanți
AutorMesaj
HULI
Student la bordel
HULI


Numarul mesajelor : 300
Varsta : 36
Localisation : La Malul Marii Negre
Data de inscriere : 01/07/2007

CFG-uri pt Counter-strike si alte fisiere despre Empty
MesajSubiect: CFG-uri pt Counter-strike si alte fisiere despre   CFG-uri pt Counter-strike si alte fisiere despre Icon_minitime03.07.07 10:11

Cu toate ca nu prea ma mai omor cu jocul va pot ajuta daca aveti nelamuriri si probleme
Sus In jos
http://www.la-famila.ro
HULI
Student la bordel
HULI


Numarul mesajelor : 300
Varsta : 36
Localisation : La Malul Marii Negre
Data de inscriere : 01/07/2007

CFG-uri pt Counter-strike si alte fisiere despre Empty
MesajSubiect: Re: CFG-uri pt Counter-strike si alte fisiere despre   CFG-uri pt Counter-strike si alte fisiere despre Icon_minitime27.08.07 15:25

Acesta este cfg-ul cu care eu jucam cand si inca mai joc cand imi vine,sper ca va place :






Project By HULI & L.S.



CounTer-StriKe 1.6

echo W
ww
clear
echo We
ww
clear
echo Wel
ww
clear
echo Welc
ww
clear
echo Welco
ww
clear
echo Welcom
ww
clear
echo Welcome
ww
clear
echo Welcome H
ww
clear
echo Welcome HU
ww
clear
echo Welcome HUL
ww
clear
echo Welcome HULI
ww
clear


unbindall
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"

bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "sizeup"
bind "[" "invprev"
bind "\" "vesthelm;flash;flash;hegren;defuser;primammo;secammo"
bind "]" "vesthelm;flash;flash;hegren"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"

bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "h" "+commandmenu"
bind "i" "showbriefing"
bind "j" "cheer"


bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"


// (DOUBLEDUCK)

alias "+doubleduck" "+duck;wait;-duck;wait;+duck"
alias "-doubleduck" "-duck"
bind "CAPSLOCK" "+doubleduck"

bind "mouse3" "+CSBW"
alias "+CSBW" "use weapon_crossbow;+attack2;+attack;wait;wait;wait;wait;use weapon_crowbar;wait;wait;use weapon_crossbow"
alias "-CSBW" "-attack;-attack2"


// :: Alte Aliasuri
//-----------------
alias +iepuras "+jump;wait;-jump;wait;+jump;wait;-jump;wait;+jump;wait;-
jump;wait;+jump;wait;-jump;wait;+jump;wait;-jump;wait;+jump;wait;-
jump;wait;+jump;wait;-jump;wait;+jump;wait;-jump;wait"
alias -iepuras "-jump"

alias +cj "+jump;+duck"
alias -cj "-jump;-duck"
bind mouse2 "+attack2"

alias walk_t "walk_on"
alias walk_on "alias walk_t walk_off; +speed; developer 1; echo Walking enabled; developer 0"
alias walk_off "alias walk_t walk_on; -speed; developer 1; echo Running enabled; developer 0"
bind shift "walk_t"


bind j "impulse 201"

alias weap_t weap_left
alias weap_left "alias weap_t weap_right; setinfo lefthand 1; wait; wait; wait; weapon_knife; wait; wait; wait; lastinv"
alias weap_right "alias weap_t weap_left; setinfo lefthand 0; wait; wait; wait; weapon_knife; wait; wait; wait; lastinv"
bind "'" "weap_t"
con_color "255 255 3"
alias +newbh "alias _special jump; jump"
alias -newbh "alias _special"
alias newbhtoggle "bhopon"
alias jump "special; wait; +jump; wait; -jump"
alias bhopon "bind space +newbh; speak on; alias newbhtoggle bhopoff"
alias bhopoff "unbind space; bind space +jump; speak off; alias newbhtoggle bhopon"
bind e +newbh

// :: Mouse
// --------

m_filter "1"
m_pitch "0.022"
m_yaw "0.022"
sensitivity "1"
zoom_sensitivity_ratio "0.9"
gl_spriteblend 0
name "HULI"

// --))===> BINDURI LA ARME <===((--


bind "F1" "mp5;primammo;deagle;secammo;vesthelm"
bind "F2" "galil;famas;primammo"
bind "F5" "m4a1;primammo;deagle;secammo;vesthelm;flash;flash;hegren"
bind "F6" "colt;primammo;deagle;secammo;vesthelm;flash;flash;hegren"
bind "F10" "mp5;primammo"
bind "k" "deagle;secammo"
bind "l" "usp;secammo"
bind "c" "awp;primammo;deagle;secammo;vesthelm;hegren"
bind "*" "ak47;primammo;deagle;secammo;vesthelm;hegren"

bind "INS" "+klook"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind "MWHEELDOWN" "invnext"
bind "MWHEELUP" "invprev"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "PAUSE" "pause"
_cl_autowepswitch "1"
_snd_mixahead "0.1"
ati_npatch "1.0"
ati_subdiv "2.0"
bgmvolume "1.000000"
bottomcolor "6"
brightness "2"
cl_allowdownload "5"
cl_allowupload "1"
cl_backspeed "400"
cl_cmdbackup "2"
cl_cmdrate "101"
cl_corpsestay "600"
cl_crosshair_color "989 989 989"
cl_crosshair_size "small"
cl_crosshair_translucent "1"
cl_dlmax "128"
cl_download_ingame "1"
cl_dynamiccrosshair "0"
cl_forwardspeed "400"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_Green"
cl_logofile "lambda"
cl_lw "1"
cl_showfps 1
cl_minmodels "0"
cl_radartype "0"
cl_righthand "0"
cl_shadows "1"
cl_timeout "35"
cl_updaterate "101"
cl_vsmoothing "0.05"
cl_weather "1"
con_color "255 180 30"
console "1.000000"
crosshair "1.000000"
fastsprites "0"
fps_max "999"
developer "1"
fps_modem "0"
gamma "3"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "0.1"
hisound "1"
hpk_maxsize "0"
hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "999"
hud_saytext_internal "1"
hud_takesshots "0"
joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "0"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
model "gordon"
MP3FadeTime "2.0"
MP3Volume "0"
mp_decals "300"
name "HULI"
net_graph "5"
net_graphpos "1"
net_scale "5"
rate "25000"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
r_mmx "0"
r_decals "50"
r_drawviewmodel "1"
r_dynamic "0"
r_mirroralpha "0"
s_a3d "0"
s_automax_distance "30"
s_automin_distance "2"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0"
s_leafnum "0"
s_max_distance "1000"
s_min_distance "5"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "1.4"
skin ""
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "2"
spec_pip "0"
suitvolume "0.250000"
sv_aim "0"
sv_voiceenable "1"
team ""
topcolor "30"
viewsize "110"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "0.750000"
volume "0.3"
setinfo "_pass" "*****"
setinfo "_vgui_menus" "1"
setinfo "_ah" "1"
+mlook
+jlook
echo <-=********** L.S. TEAM **********=->
echo " "
echo " "
echo " ## ## ## ## ## ##"
echo " ## ## ## ## ## ##"
echo " ##### ## ## ## ##"
echo " ## ## ## ## ## ##"
echo " ## ## ##### #### ##"
echo " "
echo " "
echo " HULI IS GOD"
echo " L.S.™"
echo "By HULI"
Sus In jos
http://www.la-famila.ro
Sisu
V.I.P.
V.I.P.
Sisu


Numarul mesajelor : 859
Varsta : 34
Localisation : Austria
Data de inscriere : 28/06/2007

CFG-uri pt Counter-strike si alte fisiere despre Empty
MesajSubiect: Re: CFG-uri pt Counter-strike si alte fisiere despre   CFG-uri pt Counter-strike si alte fisiere despre Icon_minitime27.08.07 16:40

uite aici config pt voi Wink
configul asta nu prea am vrut sa il dau ...dar daca fratele meu Huli l-a pus atunci eu dc sa nu fac Wink
//facut de SiSu
//YAHOO-ID: vipsisu


echo Sisu Liber
echo
echo
echo Please wait ..... loading
echo loading. . . . Sisu. . . .done
echo loading. . . . Puya. . . done
echo loading. . . . La Familia. . . .done
echo loading. . . . . . . . .
echo loading 10% ...Sisu
echo loading 50% ......Puya
echo loading 100% ........La Familia
speak Hello Sergent



echo "_____________$$$__$$_$$"
echo "____________________$$$$$_$$$"
echo "_______$_____________$$$___$$$"
echo "______$$______________$$$___$$$"
echo "_____$$$_____________$$$$$__$$$"
echo "_____$$$$_____________$$$___$$$$"
echo "______$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$__$$"
echo "________$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$___$$$"
echo "__________$$$$$$$$$$$$$$$$$$_$$$$______$$_____$$$"
echo "___________________$$$_______$$$$_____$$__$$$$$$$$$$"
echo "___________________$$$$______$$$$__$$$$$$$$$$$$$$$$$"
echo "____________________$$$$_____$$$$$$$$$$$_______$$$$$"
echo "____________________$$$$_____$$$$$$____________$$$$"
echo "____________________$$$$_____$$$$$______________$$$$"
echo "_____________________$$$_____$$$$$______________$$$$"
echo "_____________________$$$_____$$$$$______________$$$$"
echo "_____________________$$$_____$$$$$______________$$$$"
echo "_____________________$$$_____$$$$$______________$$$$"
echo "_____________________$$$_____$$$$$______________$$$$"
echo "_____________________$$$_____$$$$$______________$$$$"
echo "____________________$$$$_____$$$$$_____$$$$$____$$$$"
echo "____________________$$$_____$$$$$$$___$$$$$$$__$$$$$"
echo "___________________$$$______$$$$$$$$___$$$$$___$$$$"
echo "___________________$$$______$$$$$$$$$$________$$$$"
echo "___________________$$$_____$$$$$$$$$$$$$$$$$$$$$$"
echo "__________________$$$$$____$$$$$$_$$$$$$$$$$$$$"
echo "__________________$$$$$$$$$$$$$$$$$$$$$$"
echo "__________________$$$$$$$$$$$$$$___$$$$"
echo "___________________$$$$$$$$$$$$$$$$$$$"
echo "____________________________$$$$$$$$$"
echo BbBbBushido ---> ElEcTrO GhEtTo

unbindall

bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+dj"
bind "'" "+moveup"
bind "*" "stopsound"
bind "," "buyammo1"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "h" "+commandmenu"
bind "j" "cheer"
bind "k" "+voicerecord"
bind "l" "showbriefing"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "v" "adjust_crosshair"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "INS" "+klook"
bind "DEL" "drop"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind "KP_END" "lastinv"
bind "KP_INS" "+reload"
bind "CAPSLOCK" "+speed"
bind "MWHEELDOWN" "stopsound"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "MOUSE3" "lastinv"
bind "PAUSE" "pause"
bind "n" "say nextmap"
bind "l" "say timeleft"
bind "p" "piss"
bind f3 "ak47;m4a1; 8XP"
bind f4 "mp5; 8XP;"
bind f7 "defuser; hegren; flash; flash;"
bind f5 "sg522 ;aug ; 8XP"
bind f6 "awp; 8XP"
bind f1 "deagle; 8XS"
bind f2 "usp; 8XS"
bind f8 "vest;vesthelm;"
bind f9 "galil;famas; 8xp"

alias 8XP "Pammo;Pammo;Pammo;Pammo;Pammo;Pammo;Pammo;Pammo"
alias 8XS "Sammo;Sammo;Sammo;Sammo;Sammo;Sammo;Sammo;Sammo"
alias Pammo "buyammo1"
alias Sammo "buyammo2"

echo >>> Rapid Buy Activated <<<

alias st1 "say_team >>> Bomba in A !!! <<<"
alias st2 "say_team >>> Bomba in B !!! <<<"
alias st3 "say_team >>> Bomba La Mine !!! <<<"
alias st4 "say_team !!! r.d.b. !!! "
alias st5 "say_team >>> -$ ARMA PLZ !!! <<<"
alias st6 "say_team >>> Plantez in A !!! <<<"
alias st7 "say_team >>> Plantez in B !!! <<<"
alias st8 "say_team >>> Am BOMBA !!! <<<"
alias st9 "say_team >>> +$ DAU ARMA !!! <<<"
alias t_ct ct
alias ct bind kp_end st1;bind kp_downarrow st2;bind kp_pgdn st3;bind kp_leftarrow st4;bind kp_5 st5;alias t_ct t;bind kp_rightarrow st9;echo *CT* Messages ON"
alias t "bind kp_end st6;bind kp_downarrow st7;bind kp_pgdn st8;bind kp_leftarrow st4;bind kp_5 st5;alias t_ct ct;bind kp_rightarrow st9;echo *T* Messages ON"
bind kp_del t_ct

echo >>> Advanced Clan War Messages Enabled <<<

bind "j" "+attack2;wait;wait;slot3;lastinv;"
echo >>> Fast Silencer Loaded <<<

alias minvol "volume 0.2;alias vol maxvol"
alias maxvol "volume 0,2;alias vol minvol"
alias vol minvol
bind mouse3 vol
echo >>> Volume Scroller Activated <<<

bind "k" "slot1;drop;slot2;drop;say KAMIKAZZEEEEEE !!!!!!!!;kill"
bind "y" "messagemode"
bind "u" "messagemode2"
echo >>> Suicide Master Loaded <<<

alias w wait
alias cls "wait; slot10; wait; slot10; wait; slot10; wait; slot10; wait; slot10; wait; slot10; wait; slot10; wait; slot10"
alias +bhop "alias _special @bhop;@bhop"
alias -bhop "alias _special"
alias @bhop "special;wait;+jump;wait;-jump"
bind "Space" "+bhop"
echo >>> Bunny Hop <<<

bind "MWHEELUP" "cl_righthand 1"
bind "MWHEELDOWN" "cl_righthand 0"

!!!!!!!!!!!!!!!!!!!!!!JUMP_DUCK!!!!!!!!!!!!!!!!!!!!!!!!! (sari mai tare daca tii apasat)

alias +jumpduck "+jump;+duck"
alias -jumpduck "-jump;-duck"
bind "" "+jumpduck"

brightness "7.000000"
sensitivity "1.5"
volume "0.2"

zoom_sensitivity_ratio "1.3"
cl_crosshair_size "small"
cl_dynamiccrosshair "0"

!!!!!!!!!!!!!!!!!!!!!!CEVA_MIJTO!!!!!!!!!


alias w2 "wait; wait"
alias qknif "weapon_knife"
alias qwpn "weapon_mp5navy; weapon_p90; weapon_galil; weapon_famas; weapon_tmp; weapon_ump45; weapon_mac10; weapon_ak47; weapon_sg552; weapon_m4a1; weapon_aug; weapon_m3; weapon_xm1014; weapon_scout; weapon_awp; weapon_g3sg1; weapon_sg550; weapon_m249"
alias qpist "weapon_glock18; weapon_usp; weapon_deagle; weapon_p228; weapon_elite; weapon_fiveseven"
alias +run "qknif"
alias -run "qpist; w2; qwpn"
alias w2 "wait; wait"
alias qknif "weapon_knife"
alias qwpn "weapon_mp5navy; weapon_p90; weapon_galil; weapon_famas; weapon_tmp; weapon_ump45; weapon_mac10; weapon_ak47; weapon_sg552; weapon_m4a1; weapon_aug; weapon_m3; weapon_xm1014; weapon_scout; weapon_awp; weapon_g3sg1; weapon_sg550; weapon_m249"
alias qpist "weapon_glock18; weapon_usp; weapon_deagle; weapon_p228; weapon_elite; weapon_fiveseven"
alias +run "qknif"
alias -run "qpist; w2; qwpn"
bind "mouse3" "+run"


/ Setings

fps_modem "0.0"
fps_max "100"
mp_decals "0"
cl_rate "20000"
rate "20000"
cl_crosshair_size medium
cl_radartype "1"
cl_crosshair_color "255 255 255"
cl_crosshair_size "small"
cl_crosshair_translucent "0"
cl_dynamiccrosshair "0"
cl_showfps "0"
cl_solid_players "1"
cl_timeout "99999"
cl_updaterate "101"
cl_cmdrate "101"
cl_cmdbackup "2"
cl_dlmax "128"
cl_sidespeed "800"
cl_backspeed "800"
cl_forwardspeed "400"
cl_himodels "1"
cl_movespeedkey "0.52"
cl_observercrosshair "0"
_cl_autoweaponswitch 0
cl_download_ingame "1"
cl_allowdownload "1"
cl_allowupload "1"
cl_bob "0"
cl_bobcycle "1"
cl_bobup "0"
ex_interp "0.05"
net_graph "3"
net_graphpos "2"
net_graphwidth "192
net_scale "5"
m_filter "1"
m_side "0.8"
m_forward "1"
m_yaw "0.022"
m_pitch "0.022"
r_bmodelhighfrac "5.0"
r_bmodelinterp "1"
r_cachestudio "1"
r_cullsequencebox "1"
r_decals "300"
r_drawentities "1"
r_dynamic "1"
r_fullbright "0"
r_glowshellfreq "2.2"
r_lightmap "0"
r_mirroralpha "1"
r_mmx "0"
r_norefresh "0"
r_novis "0"
r_speeds "0"
r_traceglow "0"
r_wadtextures "0"
r_wateralpha "1"
sv_aim "0.000000"
sv_allowdownload "1"
s_verbwet "0.25"
sv_failuretime "0.5"
sv_filterban "1"
sv_instancedbaseline "1"
sv_logrelay "0"
sv_maxunlag "0.5"
sv_maxupdaterate "100"
sv_maxvelocity "2000"
sv_minupdaterate "10"
sv_newunit "0"
sv_skyname "0"
sv_spectatormaxspeed "500"
sv_timeout "65"
sv_unlag "1"
sv_unlagpush "0"
sv_unlagsamples "1"
sv_visiblemaxplayers "-1"
sv_voicecodec "0"
sv_voiceenable "0"
sv_wateramp "0"
sys_ticrate "100"
texgamma "2"
topcolor "30"
tracker "0"
v_dark "0"
vid_d3d "0"
viewsize "120.000000"
violence_ablood "1"
violence_agibs "1"
violence_hblood "1"
violence_hgibs "1"
voice_enable "1"
voice_forcemicrecord "1.000000"
voice_modenable "0"
voice_scale "2.000000"
cl_crosshair_color "255 255 255"
cl_crosshair_size "small"
_windowed_mouse "0.000000"


// Video Setings
gl_spriteblend 0
gl_clear "1"
gl_alphamin "0.25"
gl_cull "1"
gl_dither "1"
gl_flipmatrix "0"
gl_keeptjunctions "1"
gl_lightholes "1"
gl_max_size "256"
gl_monolights "0"
gl_overbright "0"
gl_palette_tex "1"
gl_picmip "0"
gl_playermip "0"
gl_polyoffset "0.1"
gl_round_down "3"
gl_spriteblend "+"
gl_nocolors "0"
gl_overbright "0.000000"
gl_wateramp "0.3"
gl_ztrick "0"
gl_texturemode "gl_linear_mipmap_nearest"
gamma "9.0000"
brightness "1"
gunsmoke "2"
ati_subdiv "2.0"
ati_npatch "1.0"
host_speeds "0"
r_decals "0"
r_drawviewmodel "1"
r_dynamic "0"
r_mirroralpha "0"
r_bmodelhighfrac "5.0"
r_mmx "1"
lightgamma "0"
texgamma "2"
v_dark "0"
topcolor "30"
c_maxpitch "90"
max_smokepuffs "120"
r_decals "300"
r_fullbright "0"
r_lightmap "0"
scr_ofsx "0"
scr_ofsy "0"
scr_ofsz "0"
texgamma "2"
topcolor "30"
viewsize "120.000000"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_max_distance "1000.0"
s_min_distance "8.0"

// Settings

s_eax "0"
s_a3d "0"
s_verbwet "0.25"
s_bloat "2"
s_numpolys "200"
s_refdelay "4"
s_refgain "0.4"
s_max_distance "1000"
s_min_distance "8"
s_automax_distance "30"
s_automin_distance "2"
s_distance "60"
s_doppler "0"
s_rolloff "1"
volume "1"
suitvolume "1"
hisound "1"
bgmvolume "0.5"
MP3Volume "0.1"
snd_noextraupdate "1"
snd_mixahead "0.1"
s_reverb "0"
s_geometry "0"
s_occlude "1"
s_occfactor "0"
s_occ_epsilon "0"
s_reflect "0"
s_usepvs "0"
violence_ablood "1"
violence_agibs "1"
violence_hblood "1"
violence_hgibs "1"
sv_aim "0"
sv_voiceenable "1"
loadas8bit "1"

echo >>> SiSuRuLZzz The Godlike Wink <<<
play /Grandteam/monsterkill
bind "k" "screenshot"
Sus In jos
http://www.scandalosmusic.com
HULI
Student la bordel
HULI


Numarul mesajelor : 300
Varsta : 36
Localisation : La Malul Marii Negre
Data de inscriere : 01/07/2007

CFG-uri pt Counter-strike si alte fisiere despre Empty
MesajSubiect: Re: CFG-uri pt Counter-strike si alte fisiere despre   CFG-uri pt Counter-strike si alte fisiere despre Icon_minitime02.09.07 18:25

e interesant dar as vrea sa stiu daca ti-e ti se misca bine al meu
Sus In jos
http://www.la-famila.ro
HULI
Student la bordel
HULI


Numarul mesajelor : 300
Varsta : 36
Localisation : La Malul Marii Negre
Data de inscriere : 01/07/2007

CFG-uri pt Counter-strike si alte fisiere despre Empty
MesajSubiect: Re: CFG-uri pt Counter-strike si alte fisiere despre   CFG-uri pt Counter-strike si alte fisiere despre Icon_minitime03.10.07 19:41

Uite-l pe cel folosit la meciuri (aranjat,alea-alea)







Project By HULI .



CounTer-StriKe 1.6





unbindall
alias s1 "slot10"
alias cls "w;s1;w;s1;w;s1;w;s1;w;s1;w;s1;w;s1;w;s1"
alias w "wait"
alias ww "w;w;w;w;w;w;w;w;w;w"
alias dev0 "developer 0"
alias dev1 "developer 1"

bind 0 "slot10"
bind 1 "slot1"
bind 2 "slot2"
bind 3 "slot3"
bind 4 "slot4"
bind 5 "slot5"
bind 6 "slot6"
bind 7 "slot7"
bind 8 "slot8"
bind 9 "slot9"

alias ms1 "menuselect 1"
alias ms2 "menuselect 2"
alias ms3 "menuselect 3"
alias ms4 "menuselect 4"
alias ms5 "menuselect 5"
alias ms6 "menuselect 6"
alias ms7 "menuselect 7"
alias ms8 "menuselect 8"
alias ms9 "menuselect 9"



//======================================
// :: BINDS
//======================================


bind g "drop"
bind tab "+showscores;timeleft"
bind y "messagemode"
bind u "messagemode2"
bind b "buy"
bind m "chooseteam"
bind ctrl "+duck"
bind "," "buyammo1"
bind "." "buyammo2"
bind "o" "buyequip"
bind ` "toggleconsole"
bind ~ "toggleconsole"
bind mouse1 "+attack"
bind mouse2 "+attack2"
bind q "lastinv"
bind d "+moveright"
bind s "+back"
bind w "+forward"
bind a "+moveleft"
bind t "impulse 201"
bind h "+commandmenu"
bind r "+reload"
bind "ENTER" "+use"
bind f "+voicerecord"






//=======================================
// :: Lagg Control
//=======================================

alias "dslow" "rate 2500;cl_updaterate 10;cl_cmdrate 10;ex_interp 0.100; echo d slow speed"
alias "vslow" "rate 3500;cl_updaterate 13;cl_cmdrate 13;ex_interp 0.077; echo very slow speed"
alias "slow" "rate 5000;cl_updaterate 15;cl_cmdrate 15;ex_interp 0.068; echo slow speed"
alias "norm" "rate 7500;cl_updaterate 20;cl_cmdrate 30;ex_interp 0.050; echo normal speed"
alias "fast" "rate 9999;cl_updaterate 30;cl_cmdrate 40;ex_interp 0.034; echo fast speed"
alias "vfast" "rate 20000;cl_updaterate 60;cl_cmdrate 60;ex_interp 0.017; echo wtf speed Razz"
alias "lfast" "rate 20000;cl_updaterate 100;cl_cmdrate 100;ex_interp 0.010; echo LAN speed"

alias "rates" "rate;cl_updaterate;cl_cmdrate;ex_interp"



//=======================================
// Matrix (saritura cruce)
//=======================================

alias wa "wait"
alias wa2 "wa; wa"
alias wa4 "wa2; wa2"
alias wa8 "wa4; wa4"
alias wa16 "wa8; wa8"
alias wa32 "wa16; wa16"
alias wa64 "wa32; wa32"
alias matrix "+attack; wa; -attack; wa4; +reload; wa8; wa; slot5; wa4; +jump; wa; -jump; wa; -jump; wa4; slot3; wa4; slot2; wa4; slot1; -reload; wa; -reload; wa; -reload"
bind "v" "matrix"






//=======================================
// :: Bunny Hop
//=======================================

alias +iepuras "+jump;wait;-jump;wait;+jump;wait;-jump;wait;+jump;wait;-
jump;wait;+jump;wait;-jump;wait;+jump;wait;-jump;wait;+jump;wait;-
jump;wait;+jump;wait;-jump;wait;+jump;wait;-jump;wait"
alias -iepuras "-jump"


//=======================================
// :: Jump
//=======================================

alias +cj "+jump;+duck"
alias -cj "-jump;-duck"
bind space "+cj"



//=======================================
// :: JUMP & DUCK pe rotita
//=======================================

bind "mwheelup" "+jump;wait;-jump"
bind "mwheeldown" "+duck"




//=======================================
// :: Walk/Rune Mode
//=======================================

alias walk_t "walk_on"
alias walk_on "alias walk_t walk_off; +speed; developer 1; echo Walking enabled; developer 0"
alias walk_off "alias walk_t walk_on; -speed; developer 1; echo Running enabled; developer 0"
bind shift "walk_t"



//=======================================
// :: O chestie de deruta
//=======================================

alias weap_t weap_left
alias weap_left "alias weap_t weap_right; setinfo lefthand 1; wait; wait; wait; weapon_knife; wait; wait; wait; lastinv"
alias weap_right "alias weap_t weap_left; setinfo lefthand 0; wait; wait; wait; weapon_knife; wait; wait; wait; lastinv"
bind "'" "weap_t"




//=======================================
// :: Weapon Side
//=======================================

alias wpnpos "wpnleft"
alias wpnleft "cl_righthand 0;alias wpnpos wpnright;speak Left; developer 1; echo Weapon Left; developer 0"
alias wpnright "cl_righthand 1;alias wpnpos wpnleft ;speak Right; developer 1; echo Weapon Right; developer 0"
bind p "wpnpos"






//=======================================
// :: New Bunny
//=======================================

alias +newbh "alias _special jump; jump"
alias -newbh "alias _special"
alias newbhtoggle "bhopon"
alias jump "special; wait; +jump; wait; -jump"
alias bhopon "bind space +newbh; speak on; alias newbhtoggle bhopoff"
alias bhopoff "unbind space; bind space +jump; speak off; alias newbhtoggle bhopon"
bind e "+newbh"




//=======================================
// :: Binds 4 C&S
//=======================================

bind ins "say_team Dupa Mine!!!"
bind del"say_team Am inteles!!!"
bind "DOWNARROW" "say_team pune bomba"




//=======================================
// :: Mouse
//=======================================

m_filter "1"
m_pitch "0.022"
m_yaw "0.022"
sensitivity "1.4"
zoom_sensitivity_ratio "0.9"



// --))===> BINDURI LA ARME <===((--


bind "F7" "mp5;primammo;deagle;secammo;vesthelm"
bind "F2" "galil;famas;primammo"
bind "F5" "m4a1;primammo;deagle;secammo;vesthelm;flash;flash;hegren"
bind "F6" "colt;primammo;deagle;secammo;vesthelm;flash;flash;hegren"
bind "F10" "mp5;primammo"
bind "k" "deagle;secammo;say_team .*EAGLE*."
bind "l" "usp;secammo;say_team ***USP***"
bind "F1" "awp;primammo;deagle;secammo;vesthelm;hegren;say_team .:: AwP LoadeD ::."
bind "*" "ak47;primammo;deagle;secammo;vesthelm;hegren;say_team .*Aka47/Vesta/Eagle/He*."
bind "c" "awp;primammo;deagle;secammo;vesthelm"


// --))===> Grenade si echipament <===((--



bind "\" "vesthelm;hegren;flash;flash;defuser;primammo;secammo;say_team .:: FuLL eQuipeD - He / Flash / Smoke ::."
bind "]" "vesthelm;hegren;flash;flash"


//=======================================
// :: CL Settings
//=======================================

_cl_autowepswitch "1"
cl_allowdownload "5"
cl_allowupload "1"
cl_backspeed "400"
cl_cmdbackup "2"
cl_cmdrate "101"
cl_corpsestay "600"
cl_crosshair_color "989 989 989"
cl_crosshair_size "small"
cl_crosshair_translucent "1"
cl_dlmax "128"
cl_download_ingame "1"
cl_dynamiccrosshair "0"
cl_forwardspeed "400"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_Green"
cl_logofile "lambda"
cl_lw "1"
cl_showfps 1
cl_minmodels "0"
cl_radartype "0"
cl_righthand "0"
cl_shadows "1"
cl_timeout "35"
cl_updaterate "101"
cl_vsmoothing "0.05"
cl_weather "1"





//=======================================
// :: GL Settings
//=======================================


gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "0.1"
gl_spriteblend 0






//=======================================
// :: HUD Settings
//=======================================

hud_capturemouse "1"
hud_centerid "2"
hud_draw "1"
hud_fastswitch "999"
hud_saytext_internal "1"
hud_takesshots "0"






//=======================================
// :: Jump Script
//=======================================

m_filter "0"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"




//=======================================
// :: R Settings
//=======================================


r_bmodelhighfrac "5.0"
r_detailtextures "0"
r_mmx "0"
r_decals "50"
r_drawviewmodel "1"
r_dynamic "0"
r_mirroralpha "0"



//=======================================
// :: S Settings
//=======================================


s_a3d "0"
s_automax_distance "30"
s_automin_distance "2"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0"
s_leafnum "0"
s_max_distance "1000"
s_min_distance "5"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"



//=======================================
// :: HL VOICE
//=======================================


voice_dsound 1
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "0.750000"


//=======================================
// :: Spec Settings
//=======================================


spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "2"
spec_pip "0"



//=======================================
// :: Alte Setari
//=======================================


ati_npatch "1.0"
ati_subdiv "2.0"
bgmvolume "1.000000"
bottomcolor "6"
brightness "2"
con_color 100 200 300
console "1.000000"
crosshair "1.000000"
fastsprites "0"
fps_max "999"
developer "0"
fps_modem "0"
gamma "3"
hisound "1"
hpk_maxsize "0"
joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"
suitvolume "0.250000"
net_graph "5"
net_graphpos "1"
net_scale "5"
rate "25000"
topcolor "30"
viewsize "110"
con_color 255+255+255
setinfo "_vgui_menus" "0"
setinfo "_ah" "1"
_snd_mixahead "0.1"
+mlook
+jlook



//=======================================
// :: Finish
//=======================================

name "HULI"


sizeup
sizeup
sizeup
sizeup

clear
echo [*........................]
wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait
clear
echo [.*.......................]
wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait
clear
echo [..*......................]
wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait
clear
echo [...*.....................]
wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait
clear
echo [....*....................]
wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait
clear
echo [.....*...................]
wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait
clear
echo [......*..................]
wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait
clear
echo [.......*.................]
wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait
clear
echo [........*................]
wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait
clear
echo [.........*...............]
wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait
clear
echo [..........*..............]
wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait
clear
echo [...........*.............]
wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait
clear
echo [............*............]
wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait
clear
echo [.............*...........]
wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait
clear
echo [..............*..........]
wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait
clear
echo [...............*.........]
wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait
clear
echo [................*........]
wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait
clear
echo [.................*.......]
wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait
clear
echo [..................*......]
wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait
clear
echo [...................*.....]
wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait
clear
echo [....................*....]
wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait
clear
echo [.....................*...]
wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait
clear
echo [......................*..]
wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait
clear
echo [.......................*.]
wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait
clear
echo [........................*]
wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait
clear
echo " ======================"
echo " === cFg AcTiVaTeD ==="
echo " ======================"

volume 1.6
play vox/activated
ww
play fvox/activated
volume 0.5



Deci care il incearca e imposibil sa spuna ca ii se misca prost
Sus In jos
http://www.la-famila.ro
Continut sponsorizat





CFG-uri pt Counter-strike si alte fisiere despre Empty
MesajSubiect: Re: CFG-uri pt Counter-strike si alte fisiere despre   CFG-uri pt Counter-strike si alte fisiere despre Icon_minitime

Sus In jos
 
CFG-uri pt Counter-strike si alte fisiere despre
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